IPlayer Expansion

ZenGetters

You can call these by player.getter, player is an IPlayer instance.

ZenGetter
Return Type
Description

bloodAmount

int

Returns player's blood count.

maxBloodAmount

int

Returns player's max blood count.

heartRate

int

Returns player's heart rate.

bodyMass

double

Returns player's body mass.

isHeavyBleed

bool

Returns true if player is effecting by Fatal Bleed potion effect.

isLightBleed

bool

Returns true if player is effecting by Bleed potion effect.

ZenSetters

You can call these by player.setter = value, player is an IPlayer instance.

ZenSetter
Value Type
Description

bloodAmount

int

Sets player's blood count.

heartRate

int

Sets player's heart rate.

bodyMass

double

Sets player's body mass.

ZenMethods

You can call these by player.method(parameters), player is an IPlayer instance.

ZenMethod
Description

int getBloodAmount()

Returns player's blood count.

int getMaxBloodAmount()

Returns player's max blood count.

int getHeartRate()

Returns player's heart rate.

double getBodyMass()

Returns player's body mass.

bool isHeavyBleed()

Returns true if player is effecting by Fatal Bleed potion effect.

bool isLightBleed()

Returns true if player is effecting by Bleed potion effect.

void setBloodAmount(int blood)

Sets player's blood count.

void setHeartRate(int rate)

Sets player's heart rate.

void setBodyMass(double mass)

Sets player's body mass.

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